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Thread Statistics | Show CCP posts - 1 post(s) |

Akira Samposeppa
Gallente Arthashastra
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Posted - 2011.06.27 16:47:00 -
[1]
instant gratification =/= sandbox
You can buy characters on the character bazaar stick with that.
Eve where everyone would be able to fly everything would be pretty evened out and boring eve imho. Also if you get what you want right away that will become boring to you after a month or so, and than what will you do? You learn to appreciate it more when you have wait/work for it.
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Akira Samposeppa
Gallente Arthashastra
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Posted - 2011.06.27 17:03:00 -
[2]
Originally by: Jennifer Starling
The thing is that you can't "win" EVE. There is no "end". There's things like teamwork, organisation, player skill, you still can't buy that. You just buy versatility and flexibility, nothing more, nothing less. If perfect skills and big ships would mean "iwin" you're basically saying EVE is nothing more than a gear grind.
Yeah i agree. And about skills, they are not everything in eve, for instance i dont know what to train next, i have everything i need (except for jump freighter but thats a pain to train so i wont even start :P ).
But if everyone could buy skills than that would be "iwin" button, everyone would buy themselves their gun skills at 5 and it would even out the playing field. Also it would screw up the character market, and some players have a profesion, sort of, to develop and sell characters.
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Akira Samposeppa
Gallente Arthashastra
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Posted - 2011.06.27 17:23:00 -
[3]
Edited by: Akira Samposeppa on 27/06/2011 17:23:49
Originally by: Jennifer Starling
What the character bazaar is concerned you have a good point. I'd also agree with it if you could transfer skills or SP between characters for PLEX so the total number of SP in the game would stay equal.
Yeah, transfering skill points between characters instead of buying SPs that spawn from the void is much better imho. And ccp could put a aurum tax on transfer and there you go, everybody is happy. For instance, if this was implemented i could buy that jump freighter skill from you instead of just waiting for it to finish. (or in this case not even bothering to start training it)
But on the other hand this is pretty murky territory, so it would need to be implemented very carefully and discussed above and beyond before implementation.
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Akira Samposeppa
Gallente Arthashastra
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Posted - 2011.06.27 17:32:00 -
[4]
Originally by: Kinta Huron I think character skill re-spec would be a better idea because the player has already earned the sp so he/she is just choosing to put it somewhere else, and it's not an instant win button like just buying sp. The only downfall with chracter skill re-spec is it can favor characters with a deep enough sp pool, depending on what the player actually wants to do.
I think character re-spec is even worse than buying Sps.
Because planning goes in your character development, like fitting a ship. What would you think if you can refit the ship with items in your cargo midwarp.
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